WYN gamification interface showcase
WYN gamification interface showcase
WYN gamification interface showcase

01

01

The opportunity

From annual insurance to everyday wellness.

From annual insurance to everyday wellness.

Health insurance usually becomes visible only during purchase, renewal or claim. WYN was designed to stay useful in between.

Health insurance usually becomes visible only during purchase, renewal or claim. WYN was designed to stay useful in between.

A younger generation does not only want to be healthy. It wants to see the progress, track it and be rewarded for it.

A younger generation does not only want to be healthy. It wants to see the progress, track it and be rewarded for it.

WYN gamification opportunity analysis
WYN gamification opportunity analysis

The audience

Late millennials and Gen Z who already use smartwatches, fitness bands and app-led services.

The behaviour

Daily steps and active minutes are familiar, measurable and easy to build into a habit.

The gap

Insurance protects the future, but rarely gives users a reason to return every day.

The design question

How might we turn protection into an active health membership—without making insurance feel like a game?

02

02

The experience loop

One healthy action leads to the next.

One healthy action leads to the next.

The product creates a simple loop that users can understand in seconds and repeat every day.

The product creates a simple loop that users can understand in seconds and repeat every day.

01

Move

Move

Walk, exercise and complete everyday health activities.

02

Track

Track

See steps and activity progress directly inside the app.

03

Earn

Earn

Convert healthy behaviour into WYN coins and points.

04

Level up

Level up

Unlock a new beast, a new colour world and a new milestone.

05

Benefit

Benefit

Receive renewal discounts and selected wellness rewards.

Healthy action → Track → Reward → Redeem → Return

The reward is not the end. It gives the user a reason to begin again tomorrow.

03

03

Everyday experience

Progress is always visible.

Progress is always visible.

The app makes points, steps, level status and the next milestone easy to read at a glance.

The app makes points, steps, level status and the next milestone easy to read at a glance.

One home for protection and participation.

One home for protection and participation.

One home for protection and participation.

The homepage brings insurance, claims, health services and fitness into a single experience. Users do not have to search for their progress. It sits at the top—large, current and personal.

The homepage brings insurance, claims, health services and fitness into a single experience. Users do not have to search for their progress. It sits at the top—large, current and personal.

1

Coins earned and current level receive first visual priority.

2

The next milestone explains exactly what remains to be done.

3

Insurance services remain close, keeping the proposition credible and useful.

04 · The theme

The forest gets brighter as you get stronger.

The forest gets brighter as you get stronger.

The level system was built as a journey through a forest. Every milestone introduces a new beast, a new colour and a stronger sense of progress.

The level system was built as a journey through a forest. Every milestone introduces a new beast, a new colour and a stronger sense of progress.

The more levels you crack, the lighter the beast becomes.

The more levels you crack, the lighter the beast becomes.

WYN gamification theme design

05 · The level system

Nine levels. Nine beasts. One visible journey.

Nine levels. Nine beasts. One visible journey.

Each screen celebrates a milestone with a large animal badge, a clear level number, accumulated steps, points earned and a reward. The system feels collectible, but the information remains practical.

LEVEL 01

Deer

The journey begins with a light, approachable first win.

LEVEL 02

Wolf

A stronger identity appears as the habit becomes consistent.

LEVEL 03

Bear

Progress starts to feel powerful, not merely counted.

LEVEL 04

Snake

The palette turns brighter and the experience feels more alive.

LEVEL 05

Shark

A bold mid-journey milestone with a sharper sense of momentum.

LEVEL 06

Bison

The user is no longer starting a habit; they are owning it.

LEVEL 07

Elephant

Consistency becomes visible through scale, weight and presence.

LEVEL 08

Rhino

A near-final tier that feels rare, disciplined and earned.

LEVEL 09

Cheetah

The brightest beast marks the highest level of movement and reward.

06 · The reward moment

Make progress feel earned.

Make progress feel earned.

Level-up moments are intentionally celebratory. The animal, colour shift, large number and reward card work together to make a routine health action feel meaningful.

At every level, the user understands three things immediately: where they are, what they achieved and what they unlocked.

✓︎

Renewal value + wellness rewards

07 · Explain the progress

Motivation needs proof.

Motivation needs proof.

The insights page shows where coins came from, how many steps were recorded and when a level was unlocked. This removes the mystery from the reward system and gives users confidence that their activity is being counted.

The insights page shows where coins came from, how many steps were recorded and when a level was unlocked. This removes the mystery from the reward system and gives users confidence that their activity is being counted.

Daily

A visible record of steps and coins

Clear

Earn-and-burn logic in plain language

Useful

Rewards linked to real health benefits

Credible

Insurance services remain part of the same app

08

08

Visual principles

Youthful energy. Insurance credibility.

Youthful energy. Insurance credibility.

The visual language balances action and trust without becoming childish or overly corporate.

The visual language balances action and trust without becoming childish or overly corporate.

Orange means action

Used for progress, rewards, points and the next step—helping active elements stand out immediately.

Blue keeps trust visible

The parent-brand colour supports insurance, health services and credibility across the journey.

Numbers carry the story

Large points, steps and level numbers reduce reading and make progress feel tangible.

Rewards feel collectible

Badges, beasts and level cards create anticipation while remaining tied to meaningful benefits.


09 · Outcome

A policy users could feel every day.

A policy users could feel every day.

WYN moved health insurance beyond a once-a-year transaction. It connected protection with daily movement, visible progress and practical rewards—making the product more relevant to a generation that already tracks its health.

WYN moved health insurance beyond a once-a-year transaction. It connected protection with daily movement, visible progress and practical rewards—making the product more relevant to a generation that already tracks its health.

01

Insurance became part of an everyday wellness routine.

02

Steps translated into a simple and motivating progress system.

03

Levels created anticipation without hiding the real value.

04

Parent-brand trust stayed visible inside a youthful product personality.

IMPORTANT NOTE : WYN was launched as a health and wellness app by ICICI Lombard and was subsequently discontinued. This case study documents the product experience during its active period.

© 2026 Dnyanesh Gore

This is a personal portfolio. Employer and client names, trademarks and historical interfaces are shown solely to identify the context of my work.
Their inclusion does not imply endorsement of this portfolio. Product information reflects the time of each project and may no longer be current.

© 2026 Dnyanesh Gore

This is a personal portfolio. Employer and client names, trademarks and historical interfaces are shown solely to identify

the context of my work. Their inclusion does not imply endorsement of this portfolio. Product information reflects the time

of each project and may no longer be current.

© 2026 Dnyanesh Gore

This is a personal portfolio. Employer and client names,

trademarks and historical interfaces are shown solely to

identify the context of my work. Their inclusion does not imply

endorsement of this portfolio. Product information reflects

the time of each project and may no longer be current.

IMPORTANT NOTE : WYN was launched as a health and wellness app by ICICI Lombard and was subsequently discontinued. This case study documents the product experience during its active period.


IMPORTANT NOTE : WYN was launched as a health and wellness app by ICICI Lombard and was subsequently discontinued. This case study documents the product experience during its active period.